Dragon Ball: Revenge of King Piccolo
From Dragon Ball Encyclopedia, the ''Dragon Ball'' wiki
Dragon Ball: Revenge of King Piccolo, released in Japan as Dragon Ball: Tenkaichi Daibōken (ドラゴン ボール 天下一 大冒険, Doragon Bōru Tenkaichi Daibōken), is an action game for the Nintendo Wii. It was released in Europe on October 30, in North America on October 20, 2009, and in Australia on October 15, 2009.[1]
Contents |
[edit] Story
It spans from the Emperor Pilaf Saga to the King Piccolo Saga.
[edit] Gameplay
The game features beautiful 3D art styles, reproducing the original drawings of Akira Toriyama down to the finest pen strokes. A multiplayer versus mode is also included, as well as a host of collectibles. This game is not a game in the fighting genre, but is instead a beat 'em up game, much like 2004's Game Boy Advance game Advanced Adventure.
[edit] Characters
[edit] Playable
- Arale Norimaki
- Bandages the Mummy
- Chaozu
- Drum
- General Blue
- Grandpa Son Gohan
- Jackie Chun
- Kuririn
- Ninja Murasaki
- Piccolo Daimao (Young and Old versions)
- Son Goku
- Spike the Devil Man
- Tao Pai Pai
- Tambourine
- Yamucha
- Tenshinhan
[edit] Non-playable
- Artificial Human No. 8
- Bulma Brief
- Bora
- Oolong
- Suno
- Tenkaichi Tournament Announcer
- Turtle Hermit
- Upa
[edit] Enemy
- Bear Thief
- Buyon
- Commander Red
- Mai
- Sergeant Metallic
- Pilaf
- Red Ribbon Army Soldiers
- Shuu
- Staff Officer Black
[edit] Boss
[edit] Development
The game was first announced in the May issue of V Jump magazine. The article featured screenshots revealed that the game would be a platformer, and it would focus on both the Red Ribbon Army and King Piccolo story arcs. Another screenshot demonstrated a few of the features with the Wiimote.[2] A few weeks later Namco Bandai's European branch would issue a statement that they would release the game throughout Europe. It also stated that the game would feature the original series music and voice overs, an unlockable VS mode, and a release date sometime in Autumn.[3]
On June 2, Namco Bandai's U.S. branch issued a statement announcing that they would also be distributing the game as Revenge of King Piccolo throughout North America. They also would mention about the game's controls such as the Wiimote and Nunchuk's ability to issue combos and execute various Ki attacks like the Kamehameha, that the game would feature an RPG element that would let the player use Zeni to buy items to help power-up Goku, and a release date sometime in the Fall season.[4]
[edit] Changes from the anime/manga
- Most of the first chapter does not exist in the anime or the manga. This includes the battles against Red Ribbon soldiers, Robots, and the Bear Thief.
- Goku does not fight Colonel Silver in the game. Instead, Silver makes the Bear Thief fight Goku.
- Goku does not wear the warm clothing before entering Muscle tower.
- Major Metallitron's head is not blown off before his power supplies are drained.
- Ninja Murasaki has some Ninjas to fight Goku before he fights him himself.
- Android 8 doesn't help Goku fight against the Red Ribbon soldiers or Buyon.
- General Blue isn't seen escaping from the Pirate cave and presuably died in this game. The conflict in Penguin Village is absent from the game. However, Arale is a playable character in the game.
- Tao's clothes aren't damaged by Goku during their first fight.
- When Korin throws the 4-Star Ball off his tower, Goku tries to catch it like in the anime and manga. In his search for it is extended with him venturing into some ruins and eventually fighting against a Sabretooth Tiger in order to retrieve his Dragon Ball.
- Assistant Black meets his end when Goku shoots a full powered Kamehameha at his Robot suit. In the main series, Goku kills Black by bursting through Black's Robot armour.
- On the level where Goku fights "Commander" Black it seems to be evening rather than somewhere around the noon as it should be.
- Krillin and Yamcha don't fight Baba's fighters. Fangs the Vampire and See-Through do not appear.
- Baba's palace is filled with traps as well as flames and lava.
- Goku's clothes are not burned by the Fusioned Pilaf machine.
- At the final part of the game before King Piccolo's demise, the sky of the destroyed Central City is quite dark. In the anime the sky is blue.
[edit] Reception
Dragon Ball: Revenge of King Piccolo was met with generally mixed reviews from game critics. The game currently holds a score of 65/100 on Metacritic.[5]
IGN stated "There’s nothing wrong with a good beat-em-up, and that’s exactly what Dragon Ball: Revenge of King Piccolo is. Combining classic 2D style arcade brawling with a simple fighting game mechanic for added two player support, Wii’s latest Dragon Ball game is a fairly polished, well executed, mindless endeavor." It gave to the game a 74/100.[6]
GameSpot gave the game a score of 50/100 and stated "Revenge of King Piccolo is more successful as a Dragon Ball primer than as an actual fighting game."[7]
[edit] Trivia
- This is the first Dragon Ball series video game to be exclusive to the Nintendo Wii.
- All of the character voices are original except for Uranai Baba and Bear Thief.
[edit] Gallery
[edit] References
- ↑ Dragonball: Revenge of King Piccolo Release Information for Wii. GameFAQs. Retrieved on June 6, 2009.
- ↑ Template:Cite journal
- ↑ Namco Bandai Games Europe Announces ‘Dragon Ball: Revenge of King Piccolo’ for Wii Bringing the Fun-filled, Action-packed Original Dragon Ball Story to Wii for the First Time with 3D Graphics, Launching in Europe Autumn 2009. Namco Bandai EU (May 25, 2009). Retrieved on June 6, 2009.
- ↑ Namco Bandai Games Announces Dragon Ball: Revenge of King Piccolo for Wii Relive the Action-Packed Original Dragon Ball Story. Namco Bandai (June 2, 2009). Retrieved on June 6, 2009.
- ↑ http://www.metacritic.com/games/platforms/wii/dragonballrevengeofkingpiccolo?q=revenge
- ↑ http://wii.ign.com/articles/104/1046984p1.html
- ↑ http://www.gamespot.com/wii/adventure/dragonballrevengeofkingpiccolo/review.html


